Tuesday, March 19, 2013

Armor All

~ Armor All ~




Note: Equipment listed here is in the Silver System / 1 coin (1/3 oz) is roughly the same size/weight of 2 quarters stuck together. 

Selling Treasure: In general you can sell a good for 1/2 its listed price- armor, weapons, gear, magic items, craft items... Trade Goods always sell for their listed price

Equipment: Daily Life - Adventure Gear

Weapons: Simple - Martial - Exotic    

Armor: Armor

Armor: Players not proficient with armor worn, take the Armor Check penalty to both Dex and Str skills and to attack rolls (stacks with shield penalty); Armor Check penalties stack (Armor + Shield + Encumbrance = total penalty to Dex & Str skills). Sleeping in medium and heavy armor leaves the wearer fatigued at suffering from a -2 to both Str and Dex abilities and he cannot run or charge.

Weight: Divide by 2 for small sized armor or x2 for large characters

Don Armor: Armor that is donned hastily adds an additional -1 to armor checks and reduces an AC Bonus by -1; Light Armor can be removed in 30 seconds with help; Medium Armor can Don and Remove at 1/2 listed rate with assistance; Heavy Armor (Plate) can Don armor with help, but can Don Hastily alone or with help (1/2 listed time) and remove it with help in 12 the time listed.


Cost: --- Defense Bonus: --- Max DEX Bonus: --- Armor Check: --- (Str & Dex Skills) Arcane Spell Failure: ---% Speed (30'/20'): --- ' / --- ' Weight: --- lbs. Don (Hastily / Remove): --- (---/---)

Masterwork Armor: reduces Armor Check penalties by -1; +150 sp over the list price


Light Armor- 
  • Quilted Cloth- Cost: 5 sp Defense Bonus: +1 Max DEX Bonus: +8 Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 10% Speed (30'/20'): 30 ' / 20 ' Weight: 15 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) Special: DR3 vs arrows, bolts, darts, shurikens, & thrown daggers as they get caught in the folds of the armor Hardness: 2 HP: 5
  • Leather- Cost: 10 sp Defense Bonus: +2 Max DEX Bonus: +6 Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 10% Speed (30'/20'): 30 ' / 20 ' Weight: 15 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) Hardness: 2 HP: 10
  • Studded Leather / Ring Mail- Cost: 25 sp Defense Bonus: +3 Max DEX Bonus: +5 Armor Check: -1 (Str & Dex Skills) Arcane Spell Failure: 15% Speed (30'/20'): 30 ' / 20 ' Weight: 20 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) Hardness: 2 HP: 15
  • Wooden- Cost: 20 sp Defense Bonus: +3 Max DEX Bonus: +3 Armor Check: -1 (Str & Dex Skills) Arcane Spell Failure: 15% Speed (30'/20'): 30 ' / 20 ' Weight: 25 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) Special: -0 to Swim checks Hardness: 5 HP:15
  • Leaf Armor- Cost: 500 sp Defense Bonus: +3 Max DEX Bonus: +5 Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 15% Speed (30'/20'): 30 ' / 20 ' Weight: 20 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) Hardness: 10 HP: 30
  • Chain Shirt- Cost: 100 sp Defense Bonus: +4 Max DEX Bonus: +4 Armor Check: -2 (Str & Dex Skills) Arcane Spell Failure: 20% Speed (30'/20'): 30 ' / 20 ' Weight: 25 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) Hardness: 10 HP: 25
Darkleaf Armor (Elven)- Hardness: 10 HP: +20 over regular HP of armor
  • Darkleaf Leather- Cost: 760 sp Defense Bonus: +2 Max DEX Bonus: +8 Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 5% Speed (30'/20'): 30 ' / 20 ' Weight: 7 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) 
  • Studded Leather- Cost: 775 sp Defense Bonus: +3 Max DEX Bonus: +7 Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 5% Speed (30'/20'): 30 ' / 20 ' Weight: 10 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute )
  • Darkleaf Hide- Cost: 765 sp Defense Bonus: +4 Max DEX Bonus: +7 Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 10% Speed (30'/20'): 30' / 20' Weight: 12 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute )




Medium Armor- Chainmail and Scale Mail include gauntlets
  • Hide- Cost: 15 sp Defense Bonus: +4 Max DEX Bonus: +4 Armor Check: -3 (Str & Dex Skills) Arcane Spell Failure: 20% Speed (30'/20'): 20' / 15' Weight: 25 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) Hardness: 2 HP: 15
  • Armored Coat- Cost: 50 sp Defense Bonus: +4 Max DEX Bonus: +3 Armor Check: -2 (Str & Dex Skills) Arcane Spell Failure: 20% Speed (30'/20'): 20' / 15' Weight: 20 lbs. Don (Hastily / Remove): Move Action; Hardness: 5 HP: 15
  • Scale Mail- Cost: 50 sp Defense Bonus: +5 Max DEX Bonus: +3 Armor Check: -4 (Str & Dex Skills) Arcane Spell Failure: 25% Speed (30'/20'): 20' / 15' Weight: 30 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) Hardness: 10 HP: 20 
  • Chainmaill- Cost: 150 sp Defense Bonus: +6 Max DEX Bonus: +2 Armor Check: -5 (Str & Dex Skills) Arcane Spell Failure: 30% Speed (30'/20'): 20' / 15' Weight: 40 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) Note: Prolonged use of chain armor can fatigue players as the bulk of the armor rests on your shoulders. -2 to attack roll and gain the fatigue condition if worn for over 12 hours. Hardness: 10 HP: 25
  • Agile Breastplate- Cost: 400 sp Defense Bonus: +6 Max DEX Bonus: +3 Armor Check: -4 (Str & Dex Skills) Arcane Spell Failure: 25% Speed (30'/20'): 20' / 15' Weight: 25 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) Special: Armor Check penalty for Climb and Jump checks is -1 Hardness: 10 HP: 25
  • Breastplate- Cost: 200 sp Defense Bonus: +6 Max DEX Bonus: +3 Armor Check: -4 (Str & Dex Skills) Arcane Spell Failure: 25% Speed (30'/20'): 20' / 15' Weight: 30 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) Hardness: 10 HP: 25 
Heavy Armor- All Heavy Armor suits include gauntlets; Half-Plate and Full Plate include helms; can only run at 3x speed
  • Splint Mail- Cost: 200 sp Defense Bonus: +7 Max DEX Bonus: +0 Armor Check: -7 (Str & Dex Skills) Arcane Spell Failure: 40% Speed (30'/20'): 20' / 15' Weight: 45 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) Hardness: 10 HP: 30
  • Banded Mail- Cost: 250 sp Defense Bonus: +7 Max DEX Bonus: +1 Armor Check: -6 (Str & Dex Skills) Arcane Spell Failure: 35% Speed (30'/20'): 20' / 15' Weight: 35 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) Hardness: 10 HP: 30
  • Half-Plate- Cost: 600 sp Defense Bonus: +8 Max DEX Bonus: 0 Armor Check: -7 (Str & Dex Skills) Arcane Spell Failure: 40% Speed (30'/20'): 20' / 15' Weight: 50 lbs. Don (Hastily / Remove): 4 minutes ( 4 minutes / 1d4+1 minutes ) Hardness: 10 HP: 35
  • Agile Half-Plate- Cost: 850 sp Defense Bonus: +8 Max DEX Bonus: +0 Armor Check: -7 (Str & Dex Skills) Arcane Spell Failure: 40% Speed (30'/20'): 20' / 15' Weight: 55 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) Special: Armor Check penalty for Climb and Jump checks is -4; run at 4x speed unlike other heavy armor Hardness: 10 HP: 35
  • Field-Plate- Cost: 1,200 sp Defense Bonus: +7 Max DEX Bonus: +1 Armor Check: -5 (Str & Dex Skills) Arcane Spell Failure: 35% Speed (30'/20'): 20' / 15' Weight: 50 lbs. Don (Hastily / Remove): 4 minutes ( 4 minutes / 1d4+1 minutes ) Hardness: 10 HP: 40
  • Full-Plate- Cost: 1,500 sp Defense Bonus: +9 Max DEX Bonus: +1 Armor Check: -6 (Str & Dex Skills) Arcane Spell Failure: 35% Speed (30'/20'): 20' / 15' Weight: 50 lbs. Don (Hastily / Remove): 4 minutes ( 4 minutes / 1d4+1 minutes )  Hardness: 10 HP: 40
  • Stone-Plate (Dwarven)- Cost: 1,800 sp Defense Bonus: +10 Max DEX Bonus: +1 Armor Check: -6 (Str & Dex Skills) Arcane Spell Failure: 35% Speed (30'/20'): 15' / 10' Weight: 75 lbs. Don (Hastily / Remove): 4 minutes ( 4 minutes / 1d4+1 minutes ) Hardness: 15 HP: 50
Shields- Bucklers- can use bows without penalty; -1 to melee attacks uses with buckler hand; can't shield bash / Light Shields- Allow you to carry items, can't use weapons in that hand; Heavy Shields- can't carry anything else in shield hand / Shield bashing with light/heavy shields adds no AC bonus for that round
  • Buckler- Cost: 5 sp Defense Bonus: +1 Max DEX Bonus: --- Armor Check: -1 (Str & Dex Skills) Arcane Spell Failure: 5% Weight: 5 lbs. Don/Remove: Move Action Hardness: 10 HP: 5
  • Light Wooden- Cost: 3 sp Defense Bonus: +1 Max DEX Bonus: --- Armor Check: -1 (Str & Dex Skills) Arcane Spell Failure: 5% Weight: 5 lbs. Don/Remove: Move Action Hardness: 5 HP: 7
  • Quickdraw Light Wooden- Cost: 53 sp Defense Bonus: +1 Max DEX Bonus: --- Armor Check: -2 (Str & Dex Skills) Arcane Spell Failure: 5% Weight: 6 lbs. Don/Remove: Swift Action Hardness: 5 HP: 7
  • Light Steel- Cost: 9 sp Defense Bonus: +1 Max DEX Bonus: --- Armor Check: -1 (Str & Dex Skills) Arcane Spell Failure: 5% Weight: 6 lbs. Don/Remove: Move Action Hardness: 10 HP: 10 
  • Quickdraw Light Steel- Cost: 59 sp Defense Bonus: +1 Max DEX Bonus: --- Armor Check: -2 (Str & Dex Skills) Arcane Spell Failure: 5% Weight: 7 lbs. Don/Remove: Swift Action Hardness: 10 HP: 10 
  • Heavy Wooden- Cost: 7 sp Defense Bonus: +2 Max DEX Bonus: --- Armor Check: -2 (Str & Dex Skills) Arcane Spell Failure: 15% Weight: 10 lbs. Don/Remove: Move Action Hardness: 5 HP: 15
  • Heavy Steel- Cost: 20 sp Defense Bonus: +2 Max DEX Bonus: --- Armor Check: -2 (Str & Dex Skills) Arcane Spell Failure: 15% Weight: 15 lbs. Don/Remove: Move Action Hardness: 10 HP: 20 
  • Tower- Cost: 30 sp Defense Bonus: +4 Max DEX Bonus: +2 Armor Check: -10 (Str & Dex Skills) Arcane Spell Failure: 50% Weight: 45 lbs. Don/Remove: Move Action Hardness: 5 HP: 20 Special: Standard Action- grant total cover until start of next turn on one edge of your current square; Can't shield bash with tower shields and you take a -2 to attack rolls
Extras-
  • Armor Spikes: +50 sp / +10 lbs (see martial weapons)
  • Locked Gauntlet: 8 sp / +5 lbs (if you are wearing light armor, breastplate, or no armor) Special: attach a weapon to gauntlet; +10 CMD to disarms; Removing/attaching weapon is a full-round action
  • Shield Spikes: +10 sp / +5 lbs (see martial weapons) NOTE: can't be added to bucklers or tower shields
  • Throwing Shield: +50 sp / Dmg: d4 / d6 Critical: x2 Range: 20' Type: B Special: Performance, trip
Helms-
  • Cap: Light Armors / Cost: 5 sp / Perception Penalty: -1 Hearing / -0 Vision
  • Coif: Light / Medium Armors / Cost: 10 sp / Perception Penalty: -1 Hearing / -0 Vision
  • Open Faced: Medium Armors / Cost: 15 sp / Perception Penalty: -2 Hearing / -1 Vision
  • Closed-Faced: Medium/Heavy Armors / Cost: 20 sp / Perception Penalty: -3 Hearing / -2 Vision
  • Great Helm: Heavy Armors / Cost: 30 sp / Perception Penalty: -4 Hearing / -3 Vision

EASTERN ARMOR

Light Armor- 
  • Haramaki- Cost: 3 sp Defense Bonus: +1 Max DEX Bonus: --- Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 0% Speed (30'/20'): 30 ' / 20 ' Weight: 1 lbs. Don (Hastily / Remove): Move action; NOTE: protects torso region only
  • Silken Ceremonial Armor- Cost: 30 sp Defense Bonus: +1 Max DEX Bonus: --- Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 0% Speed (30'/20'): 30 ' / 20 ' Weight: 4 lbs. Don (Hastily / Remove): 30 seconds 
  • Lamellar Cuirass- Cost: 15 sp Defense Bonus: +2 Max DEX Bonus: +4 Armor Check: 0 (Str & Dex Skills) Arcane Spell Failure: 5% Speed (30'/20'): 30 ' / 20 ' Weight: 8 lbs. Don (Hastily / Remove): 1 minute NOTE: Breastplate and shoulder guards
  • Lamellar Leather- Cost: 60 sp Defense Bonus: +4 Max DEX Bonus: +3 Armor Check: -2 (Str & Dex Skills) Arcane Spell Failure: 20% Speed (30'/20'): 30 ' / 20 ' Weight: 25 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute )
Medium Armor- 
  • Do-maru- Cost: 200 sp Defense Bonus: +5 Max DEX Bonus: +4 Armor Check: -4 (Str & Dex Skills) Arcane Spell Failure: 25% Speed (30'/20'): 20' / 15' Weight: 30 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) NOTE: Short armored coat, lacks breastplate and sleeves
  • Kikko Armor- Cost: 30 sp Defense Bonus: +5 Max DEX Bonus: +4 Armor Check: -3 (Str & Dex Skills) Arcane Spell Failure: 20% Speed (30'/20'): 20' / 15' Weight: 25 lbs. Don (Hastily / Remove): 1 minute ( 5 rounds / 1 minute ) Note: can be concealed under clothing
  • Lamellar, Horn- Cost: 100 sp Defense Bonus: +5 Max DEX Bonus: +3 Armor Check: -4 (Str & Dex Skills) Arcane Spell Failure: 25% Speed (30'/20'): 20' / 15' Weight: 30 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) 
  • Four-Mirror Armor- Cost: 45 sp Defense Bonus: +6 Max DEX Bonus: +2 Armor Check: -5 (Str & Dex Skills) Arcane Spell Failure: 30% Speed (30'/20'): 20' / 15' Weight: 45 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) NOTE: Worn over chainmail and comes with spiked helmet and chainmail hood
  • Lamellar, Steel- Cost: 150 sp Defense Bonus: +6 Max DEX Bonus: +3 Armor Check: -5 (Str & Dex Skills) Arcane Spell Failure: 25% Speed (30'/20'): 20' / 15' Weight: 35 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute )
  • Mountain Pattern Mail- Cost: 250 sp Defense Bonus: +6 Max DEX Bonus: +3 Armor Check: -4 (Str & Dex Skills) Arcane Spell Failure: 30% Speed (30'/20'): 20' / 15' Weight: 40 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute )
Heavy Armor- All Heavy Armor suits include gauntlets; Half-Plate and Full Plate include helms; can only run at 3x speed
  • Kusari Gusoku- Cost: 350 sp Defense Bonus: +7 Max DEX Bonus: +1 Armor Check: -7 (Str & Dex Skills) Arcane Spell Failure: 35% Speed (30'/20'): 20' / 15' Weight: 45 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) 
  • Lamellar, Iron- Cost: 200 sp Defense Bonus: +7 Max DEX Bonus: +0 Armor Check: -7 (Str & Dex Skills) Arcane Spell Failure: 40% Speed (30'/20'): 20' / 15' Weight: 50 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute )  
  • Tatami-do- Cost: 1,000 sp Defense Bonus: +7 Max DEX Bonus: +3 Armor Check: -6 (Str & Dex Skills) Arcane Spell Failure: 35% Speed (30'/20'): 20' / 15' Weight: 45 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute )  
  • O-yoroi- Cost: 1,700 sp Defense Bonus: +8 Max DEX Bonus: +2 Armor Check: -6 (Str & Dex Skills) Arcane Spell Failure: 35% Speed (30'/20'): 20' / 15' Weight: 45 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute )  
  • Stone Coat- Cost: 500 sp Defense Bonus: +8 Max DEX Bonus: +0 Armor Check: -7 (Str & Dex Skills) Arcane Spell Failure: 40% Speed (30'/20'): 20' / 15' Weight: 45 lbs. Don (Hastily / Remove): 4 minutes ( 1 minute / 1 minute ) 
 

No comments:

Post a Comment